<?xml version="1.0" encoding="UTF-8"?>
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		<title>^^ Puchisana&#039;s Reports and Stories! ^^</title>
		<link>http://puchisana.blog.igg.com/feed.php</link>
		<description>All my reports, and the stories.</description>
		<language>en-US</language>
		<pubDate>Wed, 31 Dec 1969 19:00:19 -0500</pubDate>
		<item>
			<title><![CDATA[The SpiderMonkey ^^]]></title>
			<description>
			<![CDATA[Never knew what a SpiderMonkey was? Then read this report!



Also remember to post on my Blog (On Harry Potter Post) , It will help me ^^ http://puchisana.blog.igg.com

]]>
			</description>
			<pubDate>Mon, 19 Oct 2009 20:53:46 -0500</pubDate>
			<guid>http://puchisana.blog.igg.com/article.php?id=120124</guid>
			<link>http://puchisana.blog.igg.com/article.php?id=120124</link>
		</item><item>
			<title><![CDATA[Puchisana Story: The Moderator]]></title>
			<description>
			<![CDATA[If I remember well, it was by start of november, when I saw that a new game was realeased, I started there like the person number 59.. That, taking out the 12 admins that always appear on forum at the start (the testers), I was the number..47.

On November 4th, a Probationary Mod Recruitment was posted, I already had posted many guides and many posts..

On November 13th, I was asigned as probationary mod with maguillus, juandisabee and koyirvin.Koyirvin later wasnt promoted to mod, juandi left, and maguillus also left. I was stayed alone, and a new mod came.. JDB720

It was hollidays for me, so on March 22nd, I asked ceci to proomte Zercie to a mod, since I was getting a surgery. She promoted as mod, and kept hard working since then.

On April the 1st, I was promoted as Super Mod (Yes, I was in the first prob mod ground, in the first mod group, and I was the first super mod!) All my feelings went crazy, I wanted to Jump!

I applied for Spanish Lounge mod of GO, But later left it, it wasnt my kind of game. I was named the mod of Member Comittee on GW, But I got sick of voting one vents and that people later insult you, xD..

So now, I keep as super mod of DO and as IGG Journalist..I can't expect for more..!]]>
			</description>
			<pubDate>Mon, 19 Oct 2009 20:53:34 -0500</pubDate>
			<guid>http://puchisana.blog.igg.com/article.php?id=120123</guid>
			<link>http://puchisana.blog.igg.com/article.php?id=120123</link>
		</item><item>
			<title><![CDATA[Facebook and IGG ^^]]></title>
			<description>
			<![CDATA[

 Hi guys! I am back to show you some feautures that IGG Keeps using to attract more people.
We all know Facebook, and many of us have one, a quite months ago, IGG started using it to atract people, and many fans have visited them. I will offer you some of these facebook links and some info ^^




DO Facebook ^^


TOP Facebook ^^


GO Facebook ^^


GW Facebook ^^


WLO Facebook ^^


AO Facebook ^^


MW Facebook ^^


2029 Online Facebook ^^


FO Facebook ^^


Now its up to you to join and make your friends..fans!



PD:ZU, VCO, LO, AB Facebook were not found ^^


[ Last edited by puchisana at 8-18-2009 03:42 PM ]]]>
			</description>
			<pubDate>Mon, 19 Oct 2009 20:53:33 -0500</pubDate>
			<guid>http://puchisana.blog.igg.com/article.php?id=120122</guid>
			<link>http://puchisana.blog.igg.com/article.php?id=120122</link>
		</item><item>
			<title><![CDATA[An Interview to a Hero of Phamtom Sea: Michelle! Lvl 86 Champion]]></title>
			<description>
			<![CDATA[To continue my round of interviewing the winner of Heroes Event of Phamtom Sea
Today I present you Michelle! The Winner of Champion 






17-08-09 - Michelle is now lvl 86 ^^]]>
			</description>
			<pubDate>Mon, 19 Oct 2009 20:53:31 -0500</pubDate>
			<guid>http://puchisana.blog.igg.com/article.php?id=120121</guid>
			<link>http://puchisana.blog.igg.com/article.php?id=120121</link>
		</item><item>
			<title><![CDATA[Exploding Coca-Cola/Pepsi..]]></title>
			<description>
			<![CDATA[Exploding Coca-Cola/Pepsi

 Hahaha, Crazy Puchisana is back for some more crazy things to do
Did you ever wandered how to make the Coca-Cola and Pepsi explode?
Well, many people say &quot;shaking it&quot;, but that doesn't explode it so good..




But before making it, we need some special items



&nbsp;&nbsp;OR&nbsp;&nbsp;

And also, you need some mints ^^





 First we go to a place we can make wet, since pepsi/coca-cola will explode, and all will get wet, and maybe sticky, xD.. We open the cocacola/pepsi, we put mint inside and we close it. After that, we shake it a lot, try to open it..and wallah!!



Here I give u a video so u can see how it should be

[flash]http://www.youtube.com/v/dwEpvb75mcc&amp;hl=es&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;border=1[/flash]


[ Last edited by puchisana at 8-15-2009 12:48 AM ]]]>
			</description>
			<pubDate>Mon, 19 Oct 2009 20:53:29 -0500</pubDate>
			<guid>http://puchisana.blog.igg.com/article.php?id=120120</guid>
			<link>http://puchisana.blog.igg.com/article.php?id=120120</link>
		</item><item>
			<title><![CDATA[My trip to Wonderland. Part 1: The beggining]]></title>
			<description>
			<![CDATA[]]>
			</description>
			<pubDate>Mon, 19 Oct 2009 20:53:27 -0500</pubDate>
			<guid>http://puchisana.blog.igg.com/article.php?id=120119</guid>
			<link>http://puchisana.blog.igg.com/article.php?id=120119</link>
		</item><item>
			<title><![CDATA[Interview to an IGG Journalist: Dratinifire]]></title>
			<description>
			<![CDATA[


]]>
			</description>
			<pubDate>Mon, 19 Oct 2009 20:53:04 -0500</pubDate>
			<guid>http://puchisana.blog.igg.com/article.php?id=120117</guid>
			<link>http://puchisana.blog.igg.com/article.php?id=120117</link>
		</item><item>
			<title><![CDATA[Private Servers: The dark Side of them]]></title>
			<description>
			<![CDATA[
Reading this you will know why not to join them ^^


]]>
			</description>
			<pubDate>Mon, 19 Oct 2009 20:53:01 -0500</pubDate>
			<guid>http://puchisana.blog.igg.com/article.php?id=120116</guid>
			<link>http://puchisana.blog.igg.com/article.php?id=120116</link>
		</item><item>
			<title><![CDATA[DOers Asking for DO Realease ^^]]></title>
			<description>
			<![CDATA[Today I wont make a report as I am accostumed to..with pics..
No, I will write from my heart what I am living as a fan of DO..

IGG told us that DO Was going to realease DO on august or july..Well, we are almost on October...Let's think a little

July, August, September, October..(Almost 2 months late)

So as a mod to avoid people leaving DO forum, I made a thread on suggestion zone..Quote:Dear IGG

Due to the inactivity of DO Forum, mods have tried making events and many things, but DO realease date keeps moving later and later, making more members leave the forum, as they think this game will never realease.

What I suggest is realeasing a part of the game (not the whole) without bugs, so we can start leveling and trying it, and afterwards maybe each week or so, keep adding things on a patch, I would (and I think most of us) prefer downloading 1000 patches than playing on 2010.

Its not necessary realeasing all feautures at the beggining since its a test, and It will be better realease just a part of game because the players will be avaliable to start testing game/builds/pets/quests and start making guides, so more players will be interested.

This can be short, but true.

Puchy ^^


If you want DO to be realeased post this image: &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;&nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 

If you don't want DO to be realeased post this image:
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 
If you want to use a signature, you can use this image:
From this I had many answers, people who use special sigs just for DO...

So what you think?
Post here and please also post here: http://forum.do.igg.com/viewthre ... p;extra=&amp;page=1]]>
			</description>
			<pubDate>Mon, 19 Oct 2009 20:52:46 -0500</pubDate>
			<guid>http://puchisana.blog.igg.com/article.php?id=120115</guid>
			<link>http://puchisana.blog.igg.com/article.php?id=120115</link>
		</item><item>
			<title><![CDATA[Dreamland Online: September Development ^^]]></title>
			<description>
			<![CDATA[The following message was not altered, to make more people join DO

http://do.igg.com
Quote:I.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Quest System
1.&nbsp;&nbsp;Add a major quest.
2.&nbsp;&nbsp;Update and adjust the branch quest. 
3.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Add a new scene: Fishing Village and its main quest and branch quest. 
4.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Make the quest rewards even better and adjust some quest details. 

II.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Daily Life System
1.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Add a new NPC named Life Skill Master in the CornfieldVillage from whom players can learn many different kinds of skills,including sewing and cooking, which are available now. 
2.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;After learning the corresponding life skill, click the ‘Make’ button to open the Life Interface. 
3.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;These life skills can only be learned after players learn thecorresponding Prescription. After obtain it, right click to add it tothe Life Interface. You can get the Prescription Book by purchasing inthe Item Mall or defeating the Monsters. 

III.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Weapon Enhancement System
1.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Players can open the Enhancement Interface by visiting the Weapon Merchant.
2.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Place the equipment you want to enhance and the materialrequired for enhancement in the corresponding slots, and then click theConfirm button.
3.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;The level of the enhanced stone must higher than the enhanced weapon.

IV.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Skill System
1.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Adjust the value and the effect of the skill after the 1st Promotion.
2.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;New skills can be obtained after the 2nd Promotion.
V.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Pet System
1.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Adjust the pet value and add the Energy Value, the Intimate Value and the Life Value.
2.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Pets Training 
a.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Catch Card: To catch different pets requires different cards.
b.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Catchable Pets: Adult pets, pet babies and mutated pets.
c.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Pet Combination: Allows the pet to reach Level 30. 
3.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Pet Combat
a.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Adjust the three combat states and the value of the guard pets’ blocking damage.
b.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Adjust the impact of the Energy Value and the Intimate Value on the battle. 
4.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Pet Skill 
a.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Add the Pet Skill Class: Pets can improve their skills bylearning the Pet Skill Book. Different pets will learn different skillsin their class.
b.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Release the pet skill: Draw the pet skill to the Spell book&amp; Abilities section and then the skill will be released.

VI.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Player Controllable Vehicle 
1.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Three player controllable vehicles will be added. One is a mount, a vehicle type and a glider type.
2.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Mount Transformation Function: Will enhance the character’s power.

VII.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Monster System
1.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Adjust the monster level, distribution and the rewards which can be obtained after monsters are defeated.
2.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Adjust the monster’s class, the element attributes and the monster’s skill. 
3.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Add far strike and magic attack to monsters.

VIII.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;PvP System
1.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Release the deadly PvP multi-person model. The winner is the player who defeats his adversary within the time limit.
2.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Players who hit Level 30+ but are not in a team should findthe Arena NPC in the Exercise Field of the Mushroom to sign up.

IX.&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;Set a Stall 
Players hitting Level 30 can set a stall to trade freely.

&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  1.jpg (125.04 KB)
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2009-9-15 05:59

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			</description>
			<pubDate>Mon, 19 Oct 2009 20:52:44 -0500</pubDate>
			<guid>http://puchisana.blog.igg.com/article.php?id=120114</guid>
			<link>http://puchisana.blog.igg.com/article.php?id=120114</link>
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